The Disappointing Decisions that Burnt 2018

Last year definitely had its fair share of disappointing and confusing decisions, from studio closures to terrible E3 presentations. Mark Isaacson attempts to narrow this down to a few key poor moments of the past year that could have been avoided with a little forward thinking.

Party Loaded #149: “Call To Action”

Tim Colwill of Point & Clickbait infamy joins us this week to chat about Game Workers Unite and mobilising to support and empower games workers in an often unforgiving industry. We also muse on the highs and lows of competitive Overwatch, the evolution of Assassin’s Creed, Destiny 2’s Festival of … Read more